Iterator
Iterator Level:
Roles:
Blocker: This lemming prevents the lemming from dying, or if you want to skip the path. If there is any alternative path and you want the lemmings to move on another path, skipping the other path, you can use a blocker with a stop sign.
Plank: This lemming has planks by which it can construct a bridge. This is used to safely cross the pitfalls. This is represented in the game with a lemming holding the plank
Picker: This lemming can break the bricks, rocks, trees, and logs best for clearing hurdles in the path. This lemming uses its picker to do all these things.
Iterator: This lemming is associated with other lemmings to repeat actions. For example, if you want multiple pickers or planks in different places, you can designate them using the iterator. Note that an iterator’s value is always numerical.
Challenge#
In this Challenge, there are 4 stationary lemmings for which you need to assign roles so that the lemmings can reach the exit from the entry. In this level, when you reach the stationary lemmings, you will see the menu bar to select the role of the lemming. Based on the role you assign, the whole game will decide, and the image below indicates the path that you need to follow to win the game. Please retry if you don’t see a message saying, “You Won”.

Iterator level Questionnaire:
https://forms.office.com/r/K8RBbia8t1


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